Hard as nails game designer, 2010 - present. Nobody beats the 83457!
Joined on 3/10/08
Posted by 53xy83457 - January 4th, 2019
Plan B for when Flash goes tits up is already in action. Just a year or so left. Suppose I best finish the Cyber Hell series somewhere along the line. We'll also get close to the 10 year aniversary of another game so maybe I'll do something for that. Or not, whatever. See you on Pixel Day.
Posted by 53xy83457 - August 15th, 2018
Streamed Beast Duelled yesterday to celebrate the latest (and almost certainly last considering the amount of crap I had to do to get it to work) update. Quite a few fun facts (or facts anyway) in the chat. For example, since the comment isn't appearing, it now has 407 characters which breaks at least 2 Guinness World Records (not that they'll admit that).
Posted by 53xy83457 - January 13th, 2017
Did you ever play these three multiplayer quickdraw games I made back in 2011/12 when developing a, now cancelled, multiplayer mini-game project?
A collection of multiplayer mini-games starting with a quickdraw one? Why does that sound familiar?
*cough* this *cough*
I always have been about six years ahead of the trend.
Posted by 53xy83457 - July 3rd, 2016
This is a background image for a landing page I'm putting together to promote Beast Duelled. More details on that here. The art was done by one @ManuelTacoface. You might remember him from last year's Halloween ng background). He's after feedback so go nuts.
Posted by 53xy83457 - May 30th, 2016
I finally reached the first golden weapon icon... probably wasn't meant to just take it but whatever.
This Beast Duelled update will be live pretty soon. Probably tomorrow night sometime. I didn't work on it much this weekend because I was replaying the whole Riddle School series- fecked up the order, well done dipstick. Anyway, kudos @JonBro, I'm sure you've heard this enough lately but I've been a big fan of the series since (near enough) the start and that was a very nice way to end it.
Speaking of happy endings...
I'll be taking a month off from Beast Duelled to turn Cyber Hell 6.6 into Cyber Hell 7. I'll probably have to add a few robots or something in case they bother with Robot Day this year. Otherwise, I'm friggin sick of robots, I'd like to make it a permanent Pixel Day series instead. But yeah, speaking of happy endings I'll be resolving that (what some might call) cliffhanger from the end of the last one... do you think it's gonna be a happy ending?
In the mean time have a look at the description of this video to try and win a copy of Beast Duelled. Or you know what, I'm in a pretty less shite than usual mood today, if you've been with me for a while or otherwise think you deserve a free copy just ask! Here's a big ass preview so you know what you're in for.
One more thing... but it's a secret. I'll show you later. Bye!